Code Crew Kindergarten
Code Crew Kindergarten introduces computational thinking through visual puzzles (sequence, pattern, and simple decision-making) with no reading required. Kids guide a pixel-art rocket pilot through 12 weeks of increasingly tricky obstacle courses, learning the foundations of coding (do this, then this; do this until that; do this if that) entirely through pictures and sound.
- Recognize and continue patterns
- Order steps to reach a goal (sequencing)
- Spot and fix a single mistake in a sequence (debugging)
- Understand "do this until" (loops, visually)
- Understand "if this, do that" (conditionals, visually)
- Build confidence solving a tricky puzzle without a grown-up nearby
No card, no signup for the free weeks. Tap and play.
What's inside
How a daily session works
Every day runs through the same four short phases. 10 to 15 minutes, audio on every screen, built so a five-year-old can run it without grown-up help.
- 1
Welcome (Hi)
Rocket and Raven say hi and call out the big idea for the day.
- 2
Watch a tiny story (Watch)
Two or three short illustrated screens, each with audio.
- 3
Try it yourself (Try)
A big-tap-target puzzle: sort steps, plot a path, or predict what is next.
- 4
Done. High five. (Done)
A celebration screen, a one-line recap, and Next to the next day.